第6章 类再生
“Java引人注目的一项特性是代码的重复使用或者再生。但最具革命意义的是,除代码的复制和修改以外,我们还能做多得多的其他事情。”
在象C那样的程序化语言里,代码的重复使用早已可行,但效果不是特别显著。与Java的其他地方一样,这个方案解决的也是与类有关的问题。我们通过创建新类来重复使用代码,但却用不着重新创建,可以直接使用别人已建好并调试好的现成类。
但这样做必须保证不会干扰原有的代码。在这一章里,我们将介绍两个达到这一目标的方法。第一个最简单:在新类里简单地创建原有类的对象。我们把这种方法叫作“合成”,因为新类由现有类的对象合并而成。我们只是简单地重复利用代码的功能,而不是采用它的形式。
第二种方法则显得稍微有些技巧。它创建一个新类,将其作为现有类的一个“类型”。我们可以原样采取现有类的形式,并在其中加入新代码,同时不会对现有的类产生影响。这种魔术般的行为叫作“继承”(Inheritance),涉及的大多数工作都是由编译器完成的。对于面向对象的程序设计,“继承”是最重要的基础概念之一。它对我们下一章要讲述的内容会产生一些额外的影响。
对于合成与继承这两种方法,大多数语法和行为都是类似的(因为它们都要根据现有的类型生成新类型)。在本章,我们将深入学习这些代码再生或者重复使用的机制。
6.1 合成的语法
就以前的学习情况来看,事实上已进行了多次“合成”操作。为进行合成,我们只需在新类里简单地置入对象句柄即可。举个例子来说,假定需要在一个对象里容纳几个String对象、两种基本数据类型以及属于另一个类的一个对象。对于非基本类型的对象来说,只需将句柄置于新类即可;而对于基本数据类型来说,则需在自己的类中定义它们。如下所示(若执行该程序时有麻烦,请参见第3章3.1.2小节“赋值”):
//: SprinklerSystem.java
// Composition for code reuse
package c06;
class WaterSource {
  private String s;
  WaterSource() {
    System.out.println("WaterSource()");
    s = new String("Constructed");
  }
  public String toString() { return s; }
}
public class SprinklerSystem {
  private String valve1, valve2, valve3, valve4;
  WaterSource source;
  int i;
  float f;
  void print() {
    System.out.println("valve1 = " + valve1);
    System.out.println("valve2 = " + valve2);
    System.out.println("valve3 = " + valve3);
    System.out.println("valve4 = " + valve4);
    System.out.println("i = " + i);
    System.out.println("f = " + f);
    System.out.println("source = " + source);
  }
  public static void main(String[] args) {
    SprinklerSystem x = new SprinklerSystem();
    x.print();
  }
} ///:~valve1 = null valve2 = null valve3 = null valve4 = null i = 0 f = 0.0 source = null
//: Bath.java
// Constructor initialization with composition
class Soap {
  private String s;
  Soap() {
    System.out.println("Soap()");
    s = new String("Constructed");
  }
  public String toString() { return s; }
}
public class Bath {
  private String 
    // Initializing at point of definition:
    s1 = new String("Happy"), 
    s2 = "Happy", 
    s3, s4;
  Soap castille;
  int i;
  float toy;
  Bath() {
    System.out.println("Inside Bath()");
    s3 = new String("Joy");
    i = 47;
    toy = 3.14f;
    castille = new Soap();
  }
  void print() {
    // Delayed initialization:
    if(s4 == null)
      s4 = new String("Joy");
    System.out.println("s1 = " + s1);
    System.out.println("s2 = " + s2);
    System.out.println("s3 = " + s3);
    System.out.println("s4 = " + s4);
    System.out.println("i = " + i);
    System.out.println("toy = " + toy);
    System.out.println("castille = " + castille);
  }
  public static void main(String[] args) {
    Bath b = new Bath();
    b.print();
  }
} ///:~Inside Bath() Soap() s1 = Happy s2 = Happy s3 = Joy s4 = Joy i = 47 toy = 3.14 castille = Constructed
//: Detergent.java
// Inheritance syntax & properties
class Cleanser {
  private String s = new String("Cleanser");
  public void append(String a) { s += a; }
  public void dilute() { append(" dilute()"); }
  public void apply() { append(" apply()"); }
  public void scrub() { append(" scrub()"); }
  public void print() { System.out.println(s); }
  public static void main(String[] args) {
    Cleanser x = new Cleanser();
    x.dilute(); x.apply(); x.scrub();
    x.print();
  }
}
public class Detergent extends Cleanser {
  // Change a method:
  public void scrub() {
    append(" Detergent.scrub()");
    super.scrub(); // Call base-class version
  }
  // Add methods to the interface:
  public void foam() { append(" foam()"); }
  // Test the new class:
  public static void main(String[] args) {
    Detergent x = new Detergent();
    x.dilute();
    x.apply();
    x.scrub();
    x.foam();
    x.print();
    System.out.println("Testing base class:");
    Cleanser.main(args);
  }
} ///:~//: Cartoon.java
// Constructor calls during inheritance
class Art {
  Art() {
    System.out.println("Art constructor");
  }
}
class Drawing extends Art {
  Drawing() {
    System.out.println("Drawing constructor");
  }
}
public class Cartoon extends Drawing {
  Cartoon() {
    System.out.println("Cartoon constructor");
  }
  public static void main(String[] args) {
    Cartoon x = new Cartoon();
  }
} ///:~//: Chess.java
// Inheritance, constructors and arguments
class Game {
  Game(int i) {
    System.out.println("Game constructor");
  }
}
class BoardGame extends Game {
  BoardGame(int i) {
    super(i);
    System.out.println("BoardGame constructor");
  }
}
public class Chess extends BoardGame {
  Chess() {
    super(11);
    System.out.println("Chess constructor");
  }
  public static void main(String[] args) {
    Chess x = new Chess();
  }
} ///:~//: PlaceSetting.java
// Combining composition & inheritance
class Plate {
  Plate(int i) {
    System.out.println("Plate constructor");
  }
}
class DinnerPlate extends Plate {
  DinnerPlate(int i) {
    super(i);
    System.out.println(
      "DinnerPlate constructor");
  }
}
class Utensil {
  Utensil(int i) {
    System.out.println("Utensil constructor");
  }
}
class Spoon extends Utensil {
  Spoon(int i) {
    super(i);
    System.out.println("Spoon constructor");
  }
}
class Fork extends Utensil {
  Fork(int i) {
    super(i);
    System.out.println("Fork constructor");
  }
}
class Knife extends Utensil {
  Knife(int i) {
    super(i);
    System.out.println("Knife constructor");
  }
}
// A cultural way of doing something:
class Custom {
  Custom(int i) {
    System.out.println("Custom constructor");
  }
}
public class PlaceSetting extends Custom {
  Spoon sp;
  Fork frk;
  Knife kn;
  DinnerPlate pl;
  PlaceSetting(int i) {
    super(i + 1);
    sp = new Spoon(i + 2);
    frk = new Fork(i + 3);
    kn = new Knife(i + 4);
    pl = new DinnerPlate(i + 5);
    System.out.println(
      "PlaceSetting constructor");
  }
  public static void main(String[] args) {
    PlaceSetting x = new PlaceSetting(9);
  }
} ///:~//: CADSystem.java
// Ensuring proper cleanup
import java.util.*;
class Shape {
  Shape(int i) {
    System.out.println("Shape constructor");
  }
  void cleanup() {
    System.out.println("Shape cleanup");
  }
}
class Circle extends Shape {
  Circle(int i) {
    super(i);
    System.out.println("Drawing a Circle");
  }
  void cleanup() {
    System.out.println("Erasing a Circle");
    super.cleanup();
  }
}
class Triangle extends Shape {
  Triangle(int i) {
    super(i);
    System.out.println("Drawing a Triangle");
  }
  void cleanup() {
    System.out.println("Erasing a Triangle");
    super.cleanup();
  }
}
class Line extends Shape {
  private int start, end;
  Line(int start, int end) {
    super(start);
    this.start = start;
    this.end = end;
    System.out.println("Drawing a Line: " +
           start + ", " + end);
  }
  void cleanup() {
    System.out.println("Erasing a Line: " +
           start + ", " + end);
    super.cleanup();
  }
}
public class CADSystem extends Shape {
  private Circle c;
  private Triangle t;
  private Line[] lines = new Line[10];
  CADSystem(int i) {
    super(i + 1);
    for(int j = 0; j < 10; j++)
      lines[j] = new Line(j, j*j);
    c = new Circle(1);
    t = new Triangle(1);
    System.out.println("Combined constructor");
  }
  void cleanup() {
    System.out.println("CADSystem.cleanup()");
    t.cleanup();
    c.cleanup();
    for(int i = 0; i < lines.length; i++)
      lines[i].cleanup();
    super.cleanup();
  }
  public static void main(String[] args) {
    CADSystem x = new CADSystem(47);
    try {
      // Code and exception handling...
    } finally {
      x.cleanup();
    }
  }
} ///:~//: Hide.java
// Overloading a base-class method name
// in a derived class does not hide the
// base-class versions
class Homer {
  char doh(char c) {
    System.out.println("doh(char)");
    return 'd';
  }
  float doh(float f) {
    System.out.println("doh(float)");
    return 1.0f;
  }
}
class Milhouse {}
class Bart extends Homer {
  void doh(Milhouse m) {}
}
class Hide {
  public static void main(String[] args) {
    Bart b = new Bart();
    b.doh(1); // doh(float) used
    b.doh('x');
    b.doh(1.0f);
    b.doh(new Milhouse());
  }
} ///:~//: Car.java
// Composition with public objects
class Engine {
  public void start() {}
  public void rev() {}
  public void stop() {}
}
class Wheel {
  public void inflate(int psi) {}
}
class Window {
  public void rollup() {}
  public void rolldown() {}
}
class Door {
  public Window window = new Window();
  public void open() {}
  public void close() {}
}
public class Car {
  public Engine engine = new Engine();
  public Wheel[] wheel = new Wheel[4];
  public Door left = new Door(),
       right = new Door(); // 2-door
  Car() {
    for(int i = 0; i < 4; i++)
      wheel[i] = new Wheel();
  }
  public static void main(String[] args) {
    Car car = new Car();
    car.left.window.rollup();
    car.wheel[0].inflate(72);
  }
} ///:~//: Orc.java
// The protected keyword
import java.util.*;
class Villain {
  private int i;
  protected int read() { return i; }
  protected void set(int ii) { i = ii; }
  public Villain(int ii) { i = ii; }
  public int value(int m) { return m*i; }
}
public class Orc extends Villain {
  private int j;
  public Orc(int jj) { super(jj); j = jj; }
  public void change(int x) { set(x); }
} ///:~//: Wind.java
// Inheritance & upcasting
import java.util.*;
class Instrument {
  public void play() {}
  static void tune(Instrument i) {
    // ...
    i.play();
  }
}
// Wind objects are instruments
// because they have the same interface:
class Wind extends Instrument {
  public static void main(String[] args) {
    Wind flute = new Wind();
    Instrument.tune(flute); // Upcasting
  }
} ///:~ 
//: FinalData.java
// The effect of final on fields
class Value {
  int i = 1;
}
public class FinalData {
  // Can be compile-time constants
  final int i1 = 9;
  static final int I2 = 99;
  // Typical public constant:
  public static final int I3 = 39;
  // Cannot be compile-time constants:
  final int i4 = (int)(Math.random()*20);
  static final int i5 = (int)(Math.random()*20);
  
  Value v1 = new Value();
  final Value v2 = new Value();
  static final Value v3 = new Value();
  //! final Value v4; // Pre-Java 1.1 Error: 
                      // no initializer
  // Arrays:
  final int[] a = { 1, 2, 3, 4, 5, 6 };
  public void print(String id) {
    System.out.println(
      id + ": " + "i4 = " + i4 + 
      ", i5 = " + i5);
  }
  public static void main(String[] args) {
    FinalData fd1 = new FinalData();
    //! fd1.i1++; // Error: can't change value
    fd1.v2.i++; // Object isn't constant!
    fd1.v1 = new Value(); // OK -- not final
    for(int i = 0; i < fd1.a.length; i++)
      fd1.a[i]++; // Object isn't constant!
    //! fd1.v2 = new Value(); // Error: Can't 
    //! fd1.v3 = new Value(); // change handle
    //! fd1.a = new int[3];
    fd1.print("fd1");
    System.out.println("Creating new FinalData");
    FinalData fd2 = new FinalData();
    fd1.print("fd1");
    fd2.print("fd2");
  }
} ///:~fd1: i4 = 15, i5 = 9 Creating new FinalData fd1: i4 = 15, i5 = 9 fd2: i4 = 10, i5 = 9
//: BlankFinal.java
// "Blank" final data members
class Poppet { }
class BlankFinal {
  final int i = 0; // Initialized final
  final int j; // Blank final
  final Poppet p; // Blank final handle
  // Blank finals MUST be initialized
  // in the constructor:
  BlankFinal() {
    j = 1; // Initialize blank final
    p = new Poppet();
  }
  BlankFinal(int x) {
    j = x; // Initialize blank final
    p = new Poppet();
  }
  public static void main(String[] args) {
    BlankFinal bf = new BlankFinal();
  }
} ///:~//: FinalArguments.java
// Using "final" with method arguments
class Gizmo {
  public void spin() {}
}
public class FinalArguments {
  void with(final Gizmo g) {
    //! g = new Gizmo(); // Illegal -- g is final
    g.spin();
  }
  void without(Gizmo g) {
    g = new Gizmo(); // OK -- g not final
    g.spin();
  }
  // void f(final int i) { i++; } // Can't change
  // You can only read from a final primitive:
  int g(final int i) { return i + 1; }
  public static void main(String[] args) {
    FinalArguments bf = new FinalArguments();
    bf.without(null);
    bf.with(null);
  }
} ///:~//: Jurassic.java
// Making an entire class final
class SmallBrain {}
final class Dinosaur {
  int i = 7;
  int j = 1;
  SmallBrain x = new SmallBrain();
  void f() {}
}
//! class Further extends Dinosaur {}
// error: Cannot extend final class 'Dinosaur'
public class Jurassic {
  public static void main(String[] args) {
    Dinosaur n = new Dinosaur();
    n.f();
    n.i = 40;
    n.j++;
  }
} ///:~//: Beetle.java
// The full process of initialization.
class Insect {
  int i = 9;
  int j;
  Insect() {
    prt("i = " + i + ", j = " + j);
    j = 39;
  }
  static int x1 = 
    prt("static Insect.x1 initialized");
  static int prt(String s) {
    System.out.println(s);
    return 47;
  }
}
public class Beetle extends Insect {
  int k = prt("Beetle.k initialized");
  Beetle() {
    prt("k = " + k);
    prt("j = " + j);
  }
  static int x2 =
    prt("static Beetle.x2 initialized");
  static int prt(String s) {
    System.out.println(s);
    return 63;
  }
  public static void main(String[] args) {
    prt("Beetle constructor");
    Beetle b = new Beetle();
  }
} ///:~static Insect.x initialized static Beetle.x initialized Beetle constructor i = 9, j = 0 Beetle.k initialized k = 63 j = 39
