A sleep queue is a structure that holds the list of threads asleep on a wait channel. Each thread that is not asleep on a wait channel carries a sleep queue structure around with it. When a thread blocks on a wait channel, it donates its sleep queue structure to that wait channel. Sleep queues associated with a wait channel are stored in a hash table.
The sleep queue hash table holds sleep queues for wait channels that have at least one blocked thread. Each entry in the hash table is called a sleepqueue chain. The chain contains a linked list of sleep queues and a spin mutex. The spin mutex protects the list of sleep queues as well as the contents of the sleep queue structures on the list. Only one sleep queue is associated with a given wait channel. If multiple threads block on a wait channel than the sleep queues associated with all but the first thread are stored on a list of free sleep queues in the master sleep queue. When a thread is removed from the sleep queue it is given one of the sleep queue structures from the master queue's free list if it is not the only thread asleep on the queue. The last thread is given the master sleep queue when it is resumed. Since threads may be removed from the sleep queue in a different order than they are added, a thread may depart from a sleep queue with a different sleep queue structure than the one it arrived with.
The sleepq_lock
function locks the
spin mutex of the sleep queue chain that maps to a specific
wait channel. The sleepq_lookup
function
looks in the hash table for the master sleep queue associated
with a given wait channel. If no master sleep queue is found,
it returns NULL
. The
sleepq_release
function unlocks the spin
mutex associated with a given wait channel.
A thread is added to a sleep queue via the
sleepq_add
. This function accepts the
wait channel, a pointer to the mutex that protects the wait
channel, a wait message description string, and a mask of
flags. The sleep queue chain should be locked via
sleepq_lock
before this function is
called. If no mutex protects the wait channel (or it is
protected by Giant), then the mutex pointer argument should be
NULL
. The flags argument contains a type
field that indicates the kind of sleep queue that the thread
is being added to and a flag to indicate if the sleep is
interruptible (SLEEPQ_INTERRUPTIBLE
).
Currently there are only two types of sleep queues:
traditional sleep queues managed via the
msleep
and wakeup
functions (SLEEPQ_MSLEEP
) and condition
variable sleep queues (SLEEPQ_CONDVAR
).
The sleep queue type and lock pointer argument are used solely
for internal assertion checking. Code that calls
sleepq_add
should explicitly unlock any
interlock protecting the wait channel after the associated
sleepqueue chain has been locked via
sleepq_lock
and before blocking on the
sleep queue via one of the waiting functions.
A timeout for a sleep is set by invoking
sleepq_set_timeout
. The function accepts
the wait channel and the timeout time as a relative tick count
as its arguments. If a sleep should be interrupted by
arriving signals, the
sleepq_catch_signals
function should be
called as well. This function accepts the wait channel as its
only parameter. If there is already a signal pending for this
thread, then sleepq_catch_signals
will
return a signal number; otherwise, it will return 0.
Once a thread has been added to a sleep queue, it blocks
using one of the sleepq_wait
functions.
There are four wait functions depending on whether or not the
caller wishes to use a timeout or have the sleep aborted by
caught signals or an interrupt from the userland thread
scheduler. The sleepq_wait
function
simply waits until the current thread is explicitly resumed by
one of the wakeup functions. The
sleepq_timedwait
function waits until
either the thread is explicitly resumed or the timeout set by
an earlier call to sleepq_set_timeout
expires. The sleepq_wait_sig
function
waits until either the thread is explicitly resumed or its
sleep is aborted. The
sleepq_timedwait_sig
function waits until
either the thread is explicitly resumed, the timeout set by an
earlier call to sleepq_set_timeout
expires, or the thread's sleep is aborted. All of the wait
functions accept the wait channel as their first parameter.
In addition, the sleepq_timedwait_sig
function accepts a second boolean parameter to indicate if the
earlier call to sleepq_catch_signals
found a pending signal.
If the thread is explicitly resumed or is aborted by a
signal, then a value of zero is returned by the wait function
to indicate a successful sleep. If the thread is resumed by
either a timeout or an interrupt from the userland thread
scheduler then an appropriate errno value is returned instead.
Note that since sleepq_wait
can only
return 0 it does not return anything and the caller should
assume a successful sleep. Also, if a thread's sleep times
out and is aborted simultaneously then
sleepq_timedwait_sig
will return an error
indicating that a timeout occurred. If an error value of
0 is returned and either sleepq_wait_sig
or sleepq_timedwait_sig
was used to
block, then the function
sleepq_calc_signal_retval
should be
called to check for any pending signals and calculate an
appropriate return value if any are found. The signal number
returned by the earlier call to
sleepq_catch_signals
should be passed as
the sole argument to
sleepq_calc_signal_retval
.
Threads asleep on a wait channel are explicitly resumed by
the sleepq_broadcast
and
sleepq_signal
functions. Both functions
accept the wait channel from which to resume threads, a
priority to raise resumed threads to, and a flags argument to
indicate which type of sleep queue is being resumed. The
priority argument is treated as a minimum priority. If a
thread being resumed already has a higher priority
(numerically lower) than the priority argument then its
priority is not adjusted. The flags argument is used for
internal assertions to ensure that sleep queues are not being
treated as the wrong type. For example, the condition
variable functions should not resume threads on a traditional
sleep queue. The sleepq_broadcast
function resumes all threads that are blocked on the specified
wait channel while sleepq_signal
only
resumes the highest priority thread blocked on the wait
channel. The sleep queue chain should first be locked via the
sleepq_lock
function before calling these
functions.
A sleeping thread may have its sleep interrupted by
calling the sleepq_abort
function. This
function must be called with sched_lock
held and the thread must be queued on a sleep queue. A thread
may also be removed from a specific sleep queue via the
sleepq_remove
function. This function
accepts both a thread and a wait channel as an argument and
only awakens the thread if it is on the sleep queue for the
specified wait channel. If the thread is not on a sleep queue
or it is on a sleep queue for a different wait channel, then
this function does nothing.
- Compare/contrast with sleep queues.
- Lookup/wait/release. - Describe TDF_TSNOBLOCK race.
- Priority propagation.
- Should we require mutexes to be owned for mtx_destroy() since we can not safely assert that they are unowned by anyone else otherwise?
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